About us
25 years of experience creating games
Over the years, we have worked with businesses, agencies, associations, media companies and public-sector clients.
Our story
Dutyfarm was founded in Magdeburg in 2001 as dutyfarm new media. What began with interactive web projects in a student setting and our first online games established a focus that remains at the heart of our work today: reaching people through playful ideas.
The business later became Dutyfarm GmbH, based in Berlin. Since then, we have developed games and interactive applications for a wide range of clients and purposes, from media companies and major brands to industrial businesses, agencies, associations and education providers.
We have designed games for exhibition stands, delivered prize draws and customer loyalty campaigns, and built entire gaming sections for websites and platforms. Throughout that time, technology, devices and expectations have continued to evolve: from traditional desktop browsers through successive generations of smartphones and tablets to today's responsive HTML5 games for a wide range of screen sizes and formats.
Our projects have become more varied too. Alongside classic casual games, we have created quizzes, puzzles, learning games and gamification applications.
Today, we combine that experience with new tools and technologies. Our aim remains the same: games that are easy to understand, run reliably and keep people coming back for the enjoyment of playing.
How we work
Concept development, art, programming and testing all happen under one roof. This keeps communication direct and schedules predictable. We use AI-assisted tools to explore concepts and variations, while our team makes the decisions about game feel, timing and controls.
Research and funding
Our work on AI-assisted tools for generating game worlds has been certified as a research project under Germany's R&D tax incentive scheme. Our projects have also received support through the German federal games funding programme.
Team
Daniel Schmitt
Thinks in ideas, systems and solutions. Has been developing new game formats for the web, mobile devices and event spaces for over two decades.
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Fabian Masche
Brings game ideas to life. Ensures smooth gameplay, intuitive controls and the polish that makes a game feel right.
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Your goal. We tell you whether a game is the right tool for you.
A call of no more than 30 minutes with one of the founders. You outline your plans; we bring over 25 years of project experience.
- An honest assessment of whether a game can help you achieve your goal
- Two or three concrete game ideas with suitable mechanics
- An estimate of effort, timing and budget
- A quote only if you want one
Start the gamification check
Eight short questions, an instant recommendation, then choose a time slot. We reply within one working day.
Start for free → Book a call directly No obligation to order. Or call: 030 30368430